Six marked stones
Pell's quest asks you to listen at six marked stones, then solve the memory mechanism.
Last checked · By scrooms.org editors
Evidence and scope
The community quest record and the checked player walkthrough agree on six marked stones in Bluestone Caverns. The walkthrough is linked as player evidence rather than presented as a first-hand route or a coordinate map.
Prerequisites and listening sequence
The community Deepchord article places Pell in Bluestone Caverns and lists a completed cavern Index and approximately level 40 as prerequisites. Check Pell's live prompt because the level is approximate and not confirmed by the badge.
After accepting the quest, listen at six marked stones in Bluestone Caverns. The objective is the listening interaction, not taking six rocks as inventory items.
The article describes five to seven increasingly difficult memory matches, followed by access to a 16,000-Chime Deepchord purchase. Opening the room is not a free instrument reward.
The official Runestriker badge confirms obtaining Deepchord, not a coordinate map. The route below follows BrutuxYT's player video; timestamps are navigation segments, not a required collection order.
- Check Pell's prerequisite prompt and accept the quest.
- Use the marked-stones player walkthrough while moving through Bluestone Caverns; listen at all six marked stones.
- Return to Pell for the memory stage.
- After solving the mechanism, inspect the purchase panel before spending Chimes.
Six route segments in the player walkthrough
Start from the cavern platforms and match the landmarks in the video. At each glowing note, approach the wall until Listen / Marked Stone appears. The sixth interaction is followed by a return to Pell; the video shows Listen to the Stone completed.
| Stop | Video segment | Landmark |
|---|---|---|
| 1 | 00:25–00:40 | Wooden scaffold, barrels and crates; note on the adjacent rock wall. |
| 2 | 00:45–01:05 | Waterfall-side mushroom platforms; climb toward the raised wall. |
| 3 | 01:05–01:25 | Rail crossing by the waterfall; follow the ledge to the wall note. |
| 4 | 01:25–01:40 | Climb into the narrow dark recess and use the wall interaction. |
| 5 | 01:50–02:20 | Enter the timber mine, pass the NPC and cart, then turn left toward the red hanging cloth. |
| 6 | 02:20–02:40 | Continue from the two-tunnel room into the timber-supported dead end. |
Player footage checked October 19, 2026. Follow the linked video for turns between landmarks; no surveyed coordinates or personal gameplay test is claimed.
All six marked stone locations in Bluestone Caverns
Upload date 2026-10-12T11:46:35Z. Preview is an illustration, not a video frame.
FAQ
Where are all six marked stones?
Use the linked player walkthrough for the six-stop cavern route. It is practical player evidence, not a surveyed coordinate map; follow the stone landmarks and confirm the listen prompt in your current game.
Related pages
Sources
- Community Deepchord — MediaWiki API checked 2026-10-19, revision 276: prerequisites, six rocks, memory matches, and 16,000 Chimes. Does not provide six verified map pins.
- Badges API — S.
- Community quest notes — B. API checked 2026-10-19; the Pell objective is to listen at six marked stones, followed by the memory stage.
- Six-stone player walkthrough — C. BrutuxYT, published October 12, 2026; direct route evidence for all six locations, not a first-hand test by scrooms.org.